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Lyft CEO Says Company Takes Up to 30% of Fare

Lyft Chief Executive Officer David Risher talks about the latest earnings report and integrating companies it acquired. Risher also says the company can only take up to 30% of the fee that riders pay and the supply of drivers is at an all-time high. Risher talks about why prices for ebikes are rising in New York City. He speaks with Tim Stenovec on "Bloomberg Tech." (Source: Bloomberg)

Bloomberg · Nov 6
AI is the new dating dealbreaker

When Irene moved to San Francisco last year, she started using dating apps as a way to meet new people, get to know her new city, and connect with others who care about the things she does. After the 25-year-old analyst downloaded Hinge and started swiping, she noticed a trend. "Hinge has a prompt where […]

The Verge · Nov 6
The Legend of Zelda: Ocarina of Time has revived the midnight game launch – but was it worth the wait?

When our writer found himself among the hundreds on Oxford Street hoping to get their hands on early copies and collectibles, it was a heartwarming reminder of the shared experience of fandom • The Legend of Zelda: Ocarina of Time review – a dream come true It is Thursday night and I am sat blurry-eyed and runny nosed outside the Argos on Oxford Street. Incredibly, I am far from alone. This is not some strange protest against the popular retailer. When the clock strikes midnight, the lavish 4K Switch 2 remake of beloved N64 classic The Legend of Zelda: Ocarina of Time will be released, and I have joined a lengthy queue of about 500 fans desperate to snag early copies. There are similar events taking place across the world, from Melbourne to Mexico City; at key locations, Nintendo has senior executives waiting at the tills. These days, of course, most video games are bought as digital copies that download straight to your PC or console on the day of release. You don’t even have to get out of bed to start playing. But in a bygone era, when we used to go to shops to buy games, midnight launches offered a space for likeminded enthusiasts to gather and celebrate their fandom. Every Call of Duty, Halo or Grand Theft Auto release would have fans queueing outside branches of Game or Electronics Boutique, many dressed as favourite characters. Continue reading...

The Guardian · Nov 6
EA is bringing 25 classic PC games to Steam

Electronic Arts is launching 25 classic games on Steam, including "Anniversary Editions" of the motorcycle racer Road Rash and six Wing Commander titles. These Anniversary Editions preserve "the original look, feel and creative intent of the game" but also have quality-of-life updates to support modern systems and controls and improve performance, according to EA. The […]

The Verge · Nov 5
‘It’s so glossy and sexy!’: 10 movies (and one TV show) that inspired Grand Theft Auto

As GTA 6 looms, we look at the films that have influenced Rockstar’s creatives, from Heat to Bonnie and Clyde, via Boyz n the Hood and Speed Grand Theft Auto is arguably the most cinematic video game series ever made. Over the past three decades, the games have studied and stolen the themes, conventions and visual dynamism of great gangster and action movies, applying them to open worlds filled with low-life characters and grand set-piece possibilities. Here then are the movies (and TV show) that have shaped the GTA experience, from the 1996 original to this year’s inescapable instalment. Continue reading...

The Guardian · Nov 5
Nintendo’s designers strove for ‘elegance’ when remaking Ocarina of Time

The Ocarina of Time remake on the Switch 2 smashes together the past and present. The game retains much of the original N64 experience while updating it with modern graphics and gameplay that make it feel contemporary. But the mingling of time periods also extends to the development team. While Ocarina's remake was led by […]

The Verge · Nov 5
Why the weirdest game of 2026 is also one of my favourites

Titanium Court is a bizarre world of 8-bit fairies, Shakespeare and surprise songs – its magic lies in never knowing what on earth is going on • Don’t get Pushing Buttons delivered to your inbox? Sign up here Earlier this year, I was stuck in hospital for several days, fuzzy on pain medication and bored out of my mind, with nothing but a Steam Deck for company. In the middle of one of those long nights, unable to sleep, I played a game called Titanium Court . It’s a strange creation that looks like it was made for the ZX Spectrum and reads like a postmodern Shakespeare adaptation – a compelling mix of strategy game and match-3 where you rearrange battlefields by matching tiles, before sending tiny lo-fi fairy armies to their deaths. At the end of this late-night run, I met a boss I’d defeated before – a comically hungry dragon – and the game asked if I would like to skip the boss fight and enjoy a musical performance instead. A game has never asked me this before. Of course, I accepted. And then, instead of the familiar tiled battlefield, I was looking at a pixellated singer-songwriter, who launched into an extremely long preamble about the mating habits of the Pacific salmon before saying, “This is a song for anyone else who ever got so horny they could die,” and launching into a soulful acoustic guitar number accompanied by crude images of leaping fish. I began to wonder if my meds were making me hallucinate. Continue reading...

The Guardian · Nov 4
Indie games are missing launch dates because Steam is backed up

Many indie game developers have recently posted on social media about unexpectedly long approval wait times for their game submissions on Steam, with some of the approvals causing developers to miss their planned launch dates. For example, Studio Daimon, the team behind an upcoming title called Food Devils, had planned to launch the game in […]

The Verge · Nov 3
GTA VI’s download will need up to 212GB of hard drive space

You're going to need a lot of extra storage space on your console if you're planning to play Grand Theft Auto VI later this month. Rockstar Games confirmed on Tuesday that the pre-load file will require up to 212GB "depending on your device." Rockstar says you can start pre-loading the game on the PlayStation 5 […]

The Verge · Nov 3
The Elder Scrolls VI officially has a name: Sentinel

Bethesda is officially confirming today that the next Elder Scrolls game will be called The Elder Scrolls VI Sentinel. The confirmation came in a less than 10-minute video celebrating 40 years of Bethesda game studios. It's been more than eight years since Bethesda officially announced the existence of the sixth game in its Elder Scrolls […]

The Verge · Nov 3
HKMA Chief Yue on HK Growth

Eddie Yue, Chief Executive of the Hong Kong Monetary Authority, discusses his outlook for Hong Kong's 3Q growth, and his expectation on the city's exchange fund performance. He speaks with David Ingles and Yvonne Man on the sidelines of the Hong Kong Monetary Authority Global Financial Leaders' Investment Summit. (Source: Bloomberg)

Bloomberg · Nov 3
Detroit Future City CEO: Unemployment Is Down in Detroit

Anika Goss, CEO of Detroit Future City, says the city has seen a recent population increase, driven largely by new immigrants, but is not growing as quickly or broadly as desired. Downtown investment and visible revitalization have emerged mainly over the past five to ten years, after decades of decline, and have not yet spread to communities at the pace residents would like. She speaks with Romaine Bostick on "The Close." (Source: Bloomberg)

Bloomberg · Nov 2
BMW is taking on Tesla’s FSD with urban driver assist starting in 2027

BMW says that it will expand its navigation-guided, partially automated driving capabilities into urban environments starting in 2027, launching first in Germany with other markets to follow. The new system can help steer, speed up, and slow down the vehicle on both highways and city streets using its built-in GPS navigation. While driving in town, […]

The Verge · Nov 2
Why GTA VI Makes the Case for AI in Gaming

As development costs soar, studios face growing financial risks and fewer opportunities to experiment. Bloomberg Opinion columnist Gearoid Reidy says AI could make game development cheaper and help revive creativity across the industry. (Source: Bloomberg)

Bloomberg · Nov 2
Anthropic clamps down on Claude’s AI video game clones

Anthropic has updated Claude Code's system prompt to prevent the AI tool from being used to recreate existing video games, as reported by Tom's Hardware. Retro gaming is currently being overrun with AI-made decompilations, recompilations, and ports, but while Anthropic will still let people use Claude Code to make games, it doesn't want people to […]

The Verge · Nov 2
North Korea’s Hackers Supercharge Crypto Heists With AI Skills

The North Korean group accused of the world’s largest-ever crypto heist is a state-sponsored collective of elite hackers, groomed from an early age to hunt for “big game.” Artificial intelligence has now provided them with a powerful new tool to swell Kim Jong Un’s coffers and fund his military expansion.

Bloomberg · Nov 2
Flock keeps ignoring requests to cancel its contracts

While more cities are canceling their contracts with Flock Safety, just as many are discovering how difficult that can be in some instances. Plymouth, Minnesota's city council voted to terminate its contract with Flock in September, but failed to respond to the city's request. For over a month, the cameras remained up, and the city […]

The Verge · Nov 1
A fully playable version of Portal prequel F-Stop leaked

Leakers have pieced together a playable version of the canceled Portal prequel F-Stop. Most of the assets came from the massive 12-terabyte leak that dropped this August. That didn't include the game's source code or map data, but those final pieces apparently hit the Valve Cut Content Discord this week, allowing a nearly complete version […]

The Verge · Nov 1
New Zelda and GTA represent a games industry that no longer exists

This is The Stepback, a weekly newsletter breaking down one essential story from the tech world. For more on the biggest game releases of the year, follow Andrew Webster. The Stepback arrives in our subscribers' inboxes on Sunday at 8AM ET. Opt in for The Stepback here. How it started The two biggest games of […]

The Verge · Nov 1
The Betting Coup That Rocked London’s Bookmakers Goes Unsolved

Lisa Lazarus, the top cop in US horse racing, woke up one morning this summer to find a flurry of missed overseas calls and e-mails. They were all from UK regulators and they all delivered the same urgent message: a series of large, unusual and suspiciously successful wagers on US races had been placed in London the day before, saddling some of the city’s famed betting parlors with hefty losses, and they needed her help.

Bloomberg · Oct 31
After 50 years of playing video games, I’m finally starring in one

Voicing the main character in Black Tides Draga’s Wake led to me making the kinds of noises I haven’t made since my honeymoon but also one of my favourite moments as a father “I listen to you on the radio and I keep hearing your voice in my head!” Not a typical opening to a creative partnership, but that is how Greg Strangis introduced himself to me 16 months ago, when he asked me to come to his garage in the middle of nowhere and have a look at a game he was making called Black Tides Draga’s Wake. Continue reading...

The Guardian · Oct 30
Night Plane review – join the jumbo jet to hell in this indie horror head trip

Liquid Static Studio; PC You take on the role of flight attendant in this clever and absorbing retro-style game that veers from daft horror spoof to genuinely disturbing There was always something creepy about the job-simulator genre. All those mindless automatons queueing up to use your bus, bar or bed store, or whatever workplace you are trapped in for the duration of the game. The endless repetitive tasks. The emptiness of the world beyond your corporate existence. Together, these elements scream existential terror … which is perhaps why we are now seeing a new indie sub-genre of job sim horror games, including Home Safety Hotline, Dredge and more recently, Grease Trap ’99, a Lovecraftian mystery set in a Scottish chip shop. Now, we have Night Plane, in which you take on the role of a flight attendant on a jumbo jet to hell. It all starts kind of normally. You turn up for the first day of your new job, meet your colleagues, then take your spot at the departure gate, checking in customers and being careful to root out anyone with invalid tickets. Once on the plane, you roll your trolley down the aisle, serving booze and inedible meals, and occasionally dealing with passenger complaints. Then the plane crashes and, frankly, it all goes downhill from there. Continue reading...

The Guardian · Oct 29
Social media is full of weird video game mashups. Where are they all coming from?

AI tools are making it easier to modify and recreate games, raising questions about piracy, copyright and how far the technology could disrupt the industry • Don’t get Pushing Buttons delivered to your inbox? Sign up here If your social media algorithms have clocked that you’re into video games, something strange will have happened in the past few weeks. Your feed, like mine, will have been full of clips of streamers playing bizarre mashups of popular video games . Skyrim in Minecraft. Halo, except the main character is Mario. Skate 2 in Call of Duty maps. A flood of professional-looking fan-coded game mods that are mildly interesting to look at for 30 seconds, but ultimately inconsequential. Would I download a mod that lets me play Wii Bowling inside a zombie shooter? No, but I am very interested in where they came from. Of course, the answer – or at least, most of the answer – is AI. After a week of researching this (thanks especially to Replay Mode on YouTube for this informative video , which set me down this track) I now understand that these mashup mods are not just AI-generated videos, but AI-assisted coding. Basically, as of a few weeks ago, Anthropic’s Claude has become extremely good at decompiling video game code. Games are written by humans in readable code and then compiled into binary 1s and 0s that the PC or console running it can read; decompiling is the reversal of that process, revealing a game’s source code, which humans can then edit and mess around with for fun. This used to be an extremely laborious process. But now it is not, because humans aren’t doing much of it any more. Continue reading...

The Guardian · Oct 28